Farming Simulator 25

Role: Lead Audio Designer

Responsible for whole Audio Pipeline, which includes Mentoring and Onboarding for Junior Roles, Tool and Feature Development, System Design, Department Communication, Field Recordings, Audio Design and Audio Post Production.

Release:
nov 2024

Farming Simulator VR

Role: Lead Audio Designer

Responsible for all shipped assets, R&D as well as implementation and direction. The game was developed in Unity, using its native audio engine. 

Release:
feb 2025

Farming Simulator Kids

Role: Lead Audio Designer

Responsible for all shipped Audio Assets. Collaboration with external developer. 

Release:
mar 2024

Farming Simulator 23

Role: Audio Designer

Created and implemented animation sounds, ambience and vehicle sounds. Implemented vehicle sounds using custom field recordings. Audio Post Production for Social Media posts.

Release:
may 2023

Farming Simulator 22

Role: Junior Audio Designer

Designed and implemented SFX for animations. Did field recordings and created assets for the ambience. Sound Design for Social Media Videos.

Release:
nov 2022

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